package comunicacion.simulador;

public class Robot {
	private int entityId;	// Entity_Id
	
	// Position
	private double posX;	// pos_x
	private double posY;	// pos_y
	private double posZ;	// pos_z
	
	// Rotation
	private double rotX;	// rot_x
	private double rotY; 	// rot_y
	private double rotZ;	// rot_z
	
	
	public int getEntityId() {
		return entityId;
	}
	
	public void setEntityId(int entityId) {
		this.entityId = entityId;
	}
	
	public double getPosX() {
		return posX;
	}
	
	public void setPosX(double posX) {
		this.posX = posX;
	}
	
	public double getPosY() {
		return posY;
	}
	
	public void setPosY(double posY) {
		this.posY = posY;
	}
	
	public double getPosZ() {
		return posZ;
	}
	
	public void setPosZ(double posZ) {
		this.posZ = posZ;
	}
	
	public double getRotX() {
		return rotX;
	}
	
	public void setRotX(double rotX) {
		this.rotX = rotX;
	}
	
	public double getRotY() {
		return rotY;
	}
	
	public void setRotY(double rotY) {
		this.rotY = rotY;
	}
	
	public double getRotZ() {
		return rotZ;
	}
	
	public void setRotZ(double rotZ) {
		this.rotZ = rotZ;
	}
	
}
